In a short four days, we’ll continue our road towards the end of the Iron Acropolis campaign, and that thought gives one pause. The fabled “Friday the 13th” session. If I remember correctly, we’ve only had two other such occurrences where we’ve gamed, and one of them generated the infamous “white robed creature walking in the middle of the street” spectacle. It was the same session that made the small town of Cherrywood famous – that quaint little village in the Blood Star campaign that instilled a memorable fear of general mistrust and malign through everything, animate or not.
The question is begged: this far in our current story, where invincibility seems a short breath away, what could possibly face the group and evoke the same type of response? We all know that there are plenty of options to answer that question, but in which form will they come, and in what numbers? In-game death has had its blow lessened since the advent of our resident’s mage’s resurrection abilities, but a good scare is still something that everyone enjoys. I don’t believe, as well, that a creepy ambiance or unsettling encounter can be stifled by the magic-heavy, weapon-toting confident adventurer – after all, these are still stories we’re participating in, and anything can happen.
Here’s to hoping that this Friday the 13th goes off with a blast, and ends with the heaped bodies of a certain group of adventurers. Actually, I retract that statement, just in case this happens to be a 13th with certain anti-DM properties.
Who will fall victim, PC or DM? The dice will tell.
Here’s some history on the fouled day, it origins, and superstitious followings: http://en.wikipedia.org/wiki/Friday_the_13th
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